Animation Invoice Template (Free)

Animators are freelancers and small studios who produce motion work for agencies, brands, startups, production companies, and educators. Typical jobs include 2D explainer videos, motion graphics, character animation, logo animations, 3D product renders, and social media loops. Invoices usually cover a mix of design, storyboarding, animation, revisions, and delivery of final files.

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INVOICE

#1001
$0.00
Due:

From

Your Business Name

Bill To

Client Name
Invoice Date
Due Date
Description
Qty
Rate
Amount
Description
1
$0.00
$0.00
Subtotal:$0.00
Total:$0.00

Terms & Conditions

Payment is due within 30 days of invoice date.

How Animation pricing works

Most animators price by the finished second or minute for set-scope projects, by the day for work embedded with an agency or studio, and by the hour for small fixes and add-ons. Flat project fees are common for explainers and logo stings, often broken into milestones such as script and storyboard, style frames, animation, and final delivery. Price per finished second rises with complexity: simple motion graphics sit at the low end, while character animation and 3D sit at the high end. Voiceover, music licensing, stock assets, and render farm costs are usually billed separately or passed through with a small markup. Most contracts include a set number of revision rounds, with extra rounds billed hourly. Rush work often carries a surcharge of 25 to 50 percent. Usage rights, such as broadcast or paid ads, can raise the fee for commercial work.

ServicePricedTypical range
Motion graphics / explainer video (2D)per finished second$50-200
Character animation (2D or 3D)per finished second$100-500
Logo animation or short sting (3-10 sec)flat fee$300-1,500
Storyboard and style framesflat fee$300-2,500
Freelance animator on contract with studioper day$350-800
General animation work and small editsper hour$50-125
3D product visualization or turntableflat fee$500-3,500
Additional revision round beyond contractper hour$60-125

Typical US ranges. Rates vary by region, experience, and job size.

Sample Animation invoice

DescriptionQtyRateAmount
Script review and storyboard (12 frames) - 60 sec explainer1 flat fee$800.00$800.00
Style frames, 3 options, one chosen1 flat fee$600.00$600.00
2D animation, 60 sec finished runtime60 per second$75.00$4,500.00
Sound design and music edit (licensed track provided by client)4 hours$65.00$260.00
Revisions beyond two included rounds3 hours$75.00$225.00
Final delivery: MP4 (H.264), ProRes master, and captioned version1 flat fee$150.00$150.00
Total$6,535.00

Notes: Invoice covers final milestone balance after 50% deposit paid on 3/1. Payment due within 15 days. Late balances accrue 1.5% per month. Final project files and source project are licensed to client for web and social use per agreement dated 2/20. Source files available for an additional fee.

What to include on your Animation invoice

  • Project name, deliverable specs, and finished runtime

    Per-second pricing only makes sense if the invoice shows the final length, resolution, frame rate, and aspect ratios delivered.

  • Milestone reference and deposit received

    Animation is billed in stages, so the client should see which stage this invoice covers and what has already been paid.

  • Revision rounds used versus included

    Shows why extra hours are billed and prevents disputes over what counted as a revision versus a change in scope.

  • Licensing and usage rights granted

    Rights for web, broadcast, paid ads, or a time-limited period affect value. Stating them on the invoice ties payment to the license.

  • Third-party costs and pass-throughs

    Stock footage, fonts, plugins, voiceover talent, music licenses, and render farm fees should be listed separately and match your receipts.

  • Client PO number or job code

    Agencies and larger companies often cannot process an invoice without a PO or job number.

  • Delivery date and file formats handed over

    Documents that work was delivered and accepted, which supports your payment due date.

Payment terms

A common arrangement is 30 to 50 percent upfront, with the balance at final delivery or split across milestones for larger projects. Many freelancers hold final unwatermarked files until the last payment clears. Direct clients typically get net 15 or net 30 terms, while agencies and studios often pay net 30 to net 60, so confirm this before accepting the job. Late fees of 1 to 1.5 percent per month are common if written into the contract. Payment is usually by ACH, wire, check, or card, and international clients may use wire transfer or a payment service with currency conversion fees you should account for.

Billing tips

Hold final files until paid

Deliver watermarked or low-resolution previews for review, and send the master files, project files, and unwatermarked exports only after final payment. Put this in your contract.

Define revision rounds in writing

Specify how many rounds are included, what counts as a round, and the hourly rate after that. Changing the script or style after animation starts should be treated as a new scope, not a revision.

Charge separately for source files

Project files contain your rigs, templates, and techniques. If a client wants them, quote a separate fee, since handing them over can reduce your chance of repeat work.

Bill rush and weekend work at a premium

Compressed schedules push out other clients. Add a rush percentage as its own line item so the client sees what the deadline costs.

Track render and software costs

Heavy 3D projects can use cloud render time and paid plugins. Estimate these up front and bill them as expenses or fold them into the rate.

Animation invoice FAQ

Should I bill animation by the hour or by the project?

Most clients prefer a fixed project fee or per-second price because it gives them a known budget. Hourly billing works better for open-ended work, small fixes, and ongoing support. If you quote a flat fee, track your hours privately so you can check that the pricing works.

How do I invoice for revisions?

List the number of revision rounds included in the contract, then bill any additional rounds as a separate line at an hourly rate. Reference the date or version that the client approved so it is clear which changes are outside the original scope.

Can I charge for storyboards and style frames if the client does not move forward?

Yes, if your contract says so. Many animators bill pre-production as its own milestone with a nonrefundable deposit, so the client pays for the design work even if the project is cancelled.

Do I need to charge sales tax on animation work?

It depends on your state. Some states tax digital goods or certain creative services, while others do not. Check with your state revenue department or an accountant, and show any tax as a separate line on the invoice.

What should I do if a client keeps delaying feedback and the project drags on?

Put a feedback window in your contract, such as five business days per round, and state that the project may be paused or billed on its next milestone if the delay passes a set date. You can then invoice completed work even if the project is not finished.

Quoting a job first?

Send a Animation estimate for approval, then turn it into an invoice when the work is done.

Animation estimate template

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